A mini hackathon designed to allow developers to come together and make something with Unity’s DOTS & ECS system.
A project to get more familiar with Unity’s DOTS/ECS architecture. This was a hackathon hosted by ProjectX and contributed a lot to helping consolidate my knowledge about how to use Unity and DOTS/ECS and it was great to work with other people and create something with this technology.
I personally:
Although we weren’t able to fully finish a game by the deadline, due to technical difficulties the team was facing, it was still great to immerse myself in this technology and create something with it on a team.